Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to ...
Release an arc of force from your weapon or fists, damaging enemies in front of you.
Nov 11, 2018 · Edict of Force ; 5.00 sec ; Release an arc of force from your weapon or fists, damaging enemies in front of you. ; Trigger this Skill when you Hit
NameEdict of ForceSkill IdEnchantmentOfForceOnHit2IconCast Time1.00 secLevel Req.53Attack Speed100% of baseAttack Damage189% of baseEffectiveness of Added Damage189%Stored Uses1Cooldown5.00 secRelease an arc of force from your weapon or fists, damaging enemies in front of you.Trigger this Skill when you HitDamage cannot be Reflected
Trigger Edict of Force on Hit is a PoE Gloves enchantment mods. Labyrinth Enchantment level: The Cruel Labyrinth. Requires Level 53.
Trigger Edict of Force on Hit is a PoE Gloves enchantment mods. Labyrinth Enchantment level: The Cruel Labyrinth. Requires Level 53. Cooldown Time: 5.00 sec. Effectiveness of Added Damage: 189%. Release an arc of force from your weapon or fists, damaging enemies in front of you. Trigger this Skill when you Hit Damage cannot be … Continue reading "Trigger Edict of Force on Hit PoE"
List of glove enchantment mods ; Enchantment Edict of Force, Cruel Labyrinth, Trigger Edict of Force on Hit ; Enchantment Decree of Force, Merciless Labyrinth ...
List of enchantment modifiers that can spawn on gloves.
Cast Edict of Inferno on Kill, 0.54% ; Adds 33-50 Cold Damage if you ve been Hit Recently, 0.52% ; Attack with Edict of Light when you take a Critical Strike ...
Enchantment - path of exile items with their price check and related builds
Release an arc of force from your weapon or fists, damaging enemies in front of you. Deals 189% of Base Attack Damage. Trigger this Skill when you Hit. Damage cannot be Reflected.
Level Req. Repeatedly fires a piercing projectile based on your weapon, converting some physical damage to fire. The projectiles form an arc in front of you.
This page is about the passive skill. For the divination card, see The Sacrifice. Sacrifice is a notable passive skill that grants additional life regeneration, additional elemental resistances, and increased maximum life for minions.
Deals 1833 to 2903 Physical Damage Chains +4 Times Trigger this Spell when you Hit Fires 2 additional Projectiles You cannot Cast this Spell directly Damage cannot be Reflected
Level Req. Deals a portion of your main hand damage in an area around you and creates Consecrated Ground, causing you and your allies to regenerate life.
Sin is an NPC, who first appears in the Chamber of Innocence in Act 5, after High Templar Avarius has been defeated. Sin plays a major role in part two and can be found in every part two town.
The minion's regular AbsolutionMinion spell has 180% Effectiveness of Added Damage, and its empowered version, AbsolutionMinionEmpowered, has a value of 130%. This Spell and Minions Convert 50% of Physical Damage to Lightning Damage: 50% of the Sentinels' Physical damage dealt is converted to Lightning damage baseline.
The Praetor's Edict (Edictum praetoris) in ancient Roman law was an annual declaration of principles made by the new praetor urbanus – the elected magistrate charged with administering justice within the city of Rome. During the early Empire the Praetor's Edict was revised to become the Edictum perpetuum.
Description. A powerful attack that knocks the target back a significant distance if the attack is successful. Target bumps others out of the way and bounces off hard surfaces like walls before ending up Prone.
Introduction: My name is Mr. See Jast, I am a open, jolly, gorgeous, courageous, inexpensive, friendly, homely person who loves writing and wants to share my knowledge and understanding with you.
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